Platforms

KIRI Engine adds 3DGS Cropping

Michael Rubloff

Jan 1, 2024

3DGS Cropping
3DGS Cropping

KIRI Engine, who remains currently the only 3DGS available on Android natively, has pushed out an update over the holidays. They now have the ability to edit your 3DGS files on your Android device, in addition to iOS.

Now, they are not only the first to display on Android natively, but you can also edit directly on your Android device.

All of these features are included in the V3.5 update and continue to be available on both the App Store and Google Play store. All new and previously created 3DGS files in KIRI Engine now have the options to be cropped and edited directly in the app. If you missed it, the previous update to KIRI Engine, allowed for local upload of videos.

While the download for the app is free, you will need a KIRI Engine Pro account, which comes in at $60 annually or $15 a month. BUT if you are a new user to Kiri Engine, you're able to purchase KIRI Engine Pro annually at a 40% discount or $36.

Here is a larger overview and demonstration of the updates from KIRI Engine's CEO, Jack Wang. Now in the Gaussian Splatting viewer, you'll notice two buttons — one labeled "Transform" and one named, "Edit". You probably can guess what hitting each button does.

Moving into the Crop function, you'll notice the subject highlighted in a dense red point cloud, indicating that the location has not been selected yet. As you begin to select more points within the space, the red will move to a highlighter yellow color. It might seem a bit daunting to have to select each point manually, so the KIRI Engine team has introduced three different selection methods, to help: Sphere, Plane, and Brush.

Depending on your capture, one method will be better suited than another. One thing that I like is that the selections are reflected in real time, so it's a bit easier to see whether or not you've grabbed what you're looking for.

Jack recommends using the Plane tool when you're looking to remove the ground from your capture.

It's exciting to see that Jack clearly gets where the future of photorealistic 3D is going. I strongly believe that 2024 will be a crazy leap forwards from multiple avenues. On one front, I believe that awareness will proliferate both through the release of the Apple Vision Pro, in addition to technical advancements with NeRFs, 3DGS, and potentially another radiance field method. I have no prior knowledge of anything being researched or developed, but it seems like any day can be the day where the world leaps forward, yet again.

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