

Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
Over the past month or so, Luma has slowly put out seats to their Android platform, but now is coming out of beta for all Android users. It is available for download directly in the Google Play Store.
It launches with support for their capture method, Interactive Scenes. Currently Reshoot on mobile is not supported, but you can still use the Reshoot feature on Desktop from Android captures. The app is currently available for people on Android 11 and above.
Back in early September Luma listed a position for an Android developer and now has an open position for a Senior Android Developer, meaning more is to come! Definitely apply if you're a good fit.
Luma joins Kiri Engine as the two Radiance Field platforms that are natively available on Android. Luma continues to be available on iOS too.
Featured
Featured
Featured
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024
Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024
Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Research
PhysAvatar's Dynamic Dances
Playing as yourself in a video game has always seemed like a fun idea. Now, we're one step closer to making that a reality with PhysAvatar.
Michael Rubloff
Apr 9, 2024
Research
PhysAvatar's Dynamic Dances
Playing as yourself in a video game has always seemed like a fun idea. Now, we're one step closer to making that a reality with PhysAvatar.
Michael Rubloff
Apr 9, 2024
Research
PhysAvatar's Dynamic Dances
Playing as yourself in a video game has always seemed like a fun idea. Now, we're one step closer to making that a reality with PhysAvatar.
Michael Rubloff
Research
RealmDreamer's Generative Scenes
Since the unveiling of the Sora's large-scale generative Radiance Fields, the tech world has been buzzing with anticipation about the future of 3D scene generation. There hasn't been much public work since then showcasing what could be coming, but today we're looking at RealmDreamer, which creates scene level generations based on original text prompts.
Michael Rubloff
Apr 11, 2024
Research
RealmDreamer's Generative Scenes
Since the unveiling of the Sora's large-scale generative Radiance Fields, the tech world has been buzzing with anticipation about the future of 3D scene generation. There hasn't been much public work since then showcasing what could be coming, but today we're looking at RealmDreamer, which creates scene level generations based on original text prompts.
Michael Rubloff
Apr 11, 2024
Research
RealmDreamer's Generative Scenes
Since the unveiling of the Sora's large-scale generative Radiance Fields, the tech world has been buzzing with anticipation about the future of 3D scene generation. There hasn't been much public work since then showcasing what could be coming, but today we're looking at RealmDreamer, which creates scene level generations based on original text prompts.
Michael Rubloff
More from Michael Rubloff
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024

Platforms
OpenSplat adds Mac GPU Acceleration
Michael Rubloff
Apr 15, 2024

Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024

Research
Shrinking 3DGS File Size
Michael Rubloff
Apr 11, 2024

Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
Michael Rubloff
Apr 10, 2024

Platforms
Luma AI Android Released
Michael Rubloff
Apr 10, 2024

Featured
Featured
Tools
splaTV: Dynamic Gaussian Splatting Viewer
Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.
Michael Rubloff
Mar 15, 2024

Tools
splaTV: Dynamic Gaussian Splatting Viewer
Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.
Michael Rubloff
Mar 15, 2024

Tools
splaTV: Dynamic Gaussian Splatting Viewer
Michael Rubloff
Mar 15, 2024

Research
Live NeRF Video Calls
Catching up with my sister has been an exercise in bridging distances. She recently moved to Copenhagen, trading the familiar landscapes of our shared childhood for the charming streets of the Danish capital.
Michael Rubloff
Oct 5, 2023

Research
Live NeRF Video Calls
Catching up with my sister has been an exercise in bridging distances. She recently moved to Copenhagen, trading the familiar landscapes of our shared childhood for the charming streets of the Danish capital.
Michael Rubloff
Oct 5, 2023

Research
Live NeRF Video Calls
Michael Rubloff
Oct 5, 2023

Guest Article
A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.
Katrin Schmid
Mar 2, 2023

Guest Article
A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.
Katrin Schmid
Mar 2, 2023

Guest Article
A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
Katrin Schmid
Mar 2, 2023

Recent articles
Recent articles
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024

Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024

Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024

Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024

Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
Michael Rubloff
Apr 10, 2024

Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
Michael Rubloff
Apr 10, 2024
