

This morning, Bay Area based Luma AI announced a $20M Series A round led by Amplify Partners, with participation from Nvidia Ventures, and General Catalyst. Additional details of the round have not been disclosed at this time, but Luma AI now has a sizable war chest to go out and make their mission of democratized AI.
Amplify coming in as the lead investors represents a strategic move from Co-Founder Amit Jain. They are specialized in Machine Learning and AI companies, with a plethora of resources for the Luma team to draw on.
Given Amplify's investment in RunwayML, this potentially will provide some synergy between the two now portfolio companies. Could we see an integration between the two platforms coming up? I believe that it will be more than likely, especially as NeRFs emerge as a storytelling medium emerge.
This also serves as a great precedent and benchmark for the other NeRF companies that are fundraising currently.
Featured
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Featured
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024
Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024
Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
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Michael Rubloff
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Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
Michael Rubloff
Apr 10, 2024
Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
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splaTV: Dynamic Gaussian Splatting Viewer
Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.
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splaTV: Dynamic Gaussian Splatting Viewer
Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.
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Tools
splaTV: Dynamic Gaussian Splatting Viewer
Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.
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A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
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Guest Article
A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.
Katrin Schmid
Mar 2, 2023
Guest Article
A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.
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More from Michael Rubloff
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Platforms
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Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
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splaTV: Dynamic Gaussian Splatting Viewer
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splaTV: Dynamic Gaussian Splatting Viewer
Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.
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splaTV: Dynamic Gaussian Splatting Viewer
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Catching up with my sister has been an exercise in bridging distances. She recently moved to Copenhagen, trading the familiar landscapes of our shared childhood for the charming streets of the Danish capital.
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Guest Article
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Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.
Katrin Schmid
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Guest Article
A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.
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Guest Article
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Recent articles
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Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024

Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024

Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024

Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024

Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
Michael Rubloff
Apr 10, 2024

Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
Michael Rubloff
Apr 10, 2024
