Platforms

Luma AI Announces V 0.2 of Unreal Engine NeRF Plugin

Michael Rubloff

May 25, 2023

Luma AI Unreal Engine
Luma AI Unreal Engine

Today on their Twitter, Luma AI announced the newest version of their Unreal Engine Plugin. If you'd like to jump right in, but don't have any data to use, Luma has provided five sample scenes for download here!

Feature Highlights

  • Support for Unreal Engine 5.2

  • Support for macOS (Apple Silicon) & Linux (Ubuntu)

  • Crop and exposure controls

  • New sample scenes to get started right away

Full Changelog

  • Modified names of automatically generated blueprints to follow the format of BP_<Name>_<Type>_<ID>, for example BP_Drawbridge_Dynamic_With_Environment_2B .

  • Added new crop and exposure functionality to our NeRF blueprints

    • Note that any blueprints that already exist in your scenes will not retroactively support these features, and you'll need to re-import them (by dragging the Luma Field file into Unreal Engine again).

  • You can control these parameters by selecting your Blueprint Actor in the scene, and looking for the Luma section (or searching for Luma or Crop in the search box).

  • Cropping is currently limited to a box that is defined by a minimum and maximum

    • The range between -2.0 and 2.0 is the full range of the NeRF (that can extend beyond the size of the Actor in Unreal)

      • The range between -1.0 and 1.0 is the size of the Actor in Unreal, and values within this range also decrease the size of the NeRF from the outside.

      • Exposure can be controlled individually by adjusting the R, G, B channels of the Exposure property in the Editor.

  • Added support for UE5.2

    • This requires a different version of the plugin compared to UE 5.1 - you can find starter projects for both on our hub page on lumalabs.ai/ue .

  • Added basic support for Mac on systems with an Apple Silicon chip (M1 and M2 families)

    • This is limited to the UE5.2 preview for native Apple Silicon support.

  • Fixed crashes when Luma fields were imported that contained non-latin characters

  • Please rename your files if they contain non-latin characters, otherwise you will get an error message during import.

  • Fixed shader compilation issues with ray tracing enabled that resulted in only grey spheres being displayed

Featured

Featured

Featured

Platforms

OpenSplat adds Mac GPU Acceleration

OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.

Michael Rubloff

Apr 15, 2024

Platforms

OpenSplat adds Mac GPU Acceleration

OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.

Michael Rubloff

Apr 15, 2024

Platforms

OpenSplat adds Mac GPU Acceleration

OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.

Michael Rubloff

Research

Shrinking 3DGS File Size

Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.

Michael Rubloff

Apr 11, 2024

Research

Shrinking 3DGS File Size

Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.

Michael Rubloff

Apr 11, 2024

Research

Shrinking 3DGS File Size

Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.

Michael Rubloff

Platforms

Luma AI Android Released

Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.

Michael Rubloff

Apr 10, 2024

Platforms

Luma AI Android Released

Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.

Michael Rubloff

Apr 10, 2024

Platforms

Luma AI Android Released

Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.

Michael Rubloff

Research

PhysAvatar's Dynamic Dances

Playing as yourself in a video game has always seemed like a fun idea. Now, we're one step closer to making that a reality with PhysAvatar.

Michael Rubloff

Apr 9, 2024

Research

PhysAvatar's Dynamic Dances

Playing as yourself in a video game has always seemed like a fun idea. Now, we're one step closer to making that a reality with PhysAvatar.

Michael Rubloff

Apr 9, 2024

Research

PhysAvatar's Dynamic Dances

Playing as yourself in a video game has always seemed like a fun idea. Now, we're one step closer to making that a reality with PhysAvatar.

Michael Rubloff

Trending articles

Trending articles

Trending articles

Tools

splaTV: Dynamic Gaussian Splatting Viewer

Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.

Michael Rubloff

Mar 15, 2024

Tools

splaTV: Dynamic Gaussian Splatting Viewer

Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.

Michael Rubloff

Mar 15, 2024

Tools

splaTV: Dynamic Gaussian Splatting Viewer

Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.

Michael Rubloff

Research

Live NeRF Video Calls

Catching up with my sister has been an exercise in bridging distances. She recently moved to Copenhagen, trading the familiar landscapes of our shared childhood for the charming streets of the Danish capital.

Michael Rubloff

Oct 5, 2023

Research

Live NeRF Video Calls

Catching up with my sister has been an exercise in bridging distances. She recently moved to Copenhagen, trading the familiar landscapes of our shared childhood for the charming streets of the Danish capital.

Michael Rubloff

Oct 5, 2023

Research

Live NeRF Video Calls

Catching up with my sister has been an exercise in bridging distances. She recently moved to Copenhagen, trading the familiar landscapes of our shared childhood for the charming streets of the Danish capital.

Michael Rubloff

Guest Article

A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields

Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.

Katrin Schmid

Mar 2, 2023

Guest Article

A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields

Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.

Katrin Schmid

Mar 2, 2023

Guest Article

A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields

Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.

Katrin Schmid

Featured

Featured

Tools

splaTV: Dynamic Gaussian Splatting Viewer

Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.

Michael Rubloff

Mar 15, 2024

SplaTV

Tools

splaTV: Dynamic Gaussian Splatting Viewer

Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.

Michael Rubloff

Mar 15, 2024

SplaTV

Tools

splaTV: Dynamic Gaussian Splatting Viewer

Michael Rubloff

Mar 15, 2024

SplaTV

Research

Live NeRF Video Calls

Catching up with my sister has been an exercise in bridging distances. She recently moved to Copenhagen, trading the familiar landscapes of our shared childhood for the charming streets of the Danish capital.

Michael Rubloff

Oct 5, 2023

Radiance Field Video Call

Research

Live NeRF Video Calls

Catching up with my sister has been an exercise in bridging distances. She recently moved to Copenhagen, trading the familiar landscapes of our shared childhood for the charming streets of the Danish capital.

Michael Rubloff

Oct 5, 2023

Radiance Field Video Call

Research

Live NeRF Video Calls

Michael Rubloff

Oct 5, 2023

Radiance Field Video Call

Guest Article

A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields

Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.

Katrin Schmid

Mar 2, 2023

History of Neural Radiance Fields

Guest Article

A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields

Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.

Katrin Schmid

Mar 2, 2023

History of Neural Radiance Fields

Guest Article

A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields

Katrin Schmid

Mar 2, 2023

History of Neural Radiance Fields

Recent articles

Recent articles

Platforms

OpenSplat adds Mac GPU Acceleration

OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.

Michael Rubloff

Apr 15, 2024

OpenSplat

Platforms

OpenSplat adds Mac GPU Acceleration

OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.

Michael Rubloff

Apr 15, 2024

OpenSplat

Research

Shrinking 3DGS File Size

Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.

Michael Rubloff

Apr 11, 2024

3dgs compress

Research

Shrinking 3DGS File Size

Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.

Michael Rubloff

Apr 11, 2024

3dgs compress

Platforms

Luma AI Android Released

Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.

Michael Rubloff

Apr 10, 2024

Platforms

Luma AI Android Released

Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.

Michael Rubloff

Apr 10, 2024