

Following up the wildly successful #InstantNeRF contest last year, NVIDIA AI has announced another contest to highlight the added VR functionality into Instant-NeRF.
In order to enter the contest, you must
Refrain using from vulgar, profane, or controversial subjects.
Do not use actual people in your scene.
The scene must be rendered appropriately, meaning it must be identifiable, complete, and at least 15 seconds long.
Enter the sweepstakes by tweeting your video submission (or DM a link to your .ingp file if you don’t have VR) to the @NVIDIAAIDev Twitter handle and use the hashtag: #InstantNeRFVR.
Submissions entered between January 31 and March 3, 2023, will be considered.
The winner will be announced after March 22nd, 2023!
Featured
Featured
Featured
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024
Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024
Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Platforms
Luma AI Android Released
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Michael Rubloff
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Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
Michael Rubloff
Apr 10, 2024
Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
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Research
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Research
PhysAvatar's Dynamic Dances
Playing as yourself in a video game has always seemed like a fun idea. Now, we're one step closer to making that a reality with PhysAvatar.
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Research
PhysAvatar's Dynamic Dances
Playing as yourself in a video game has always seemed like a fun idea. Now, we're one step closer to making that a reality with PhysAvatar.
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More from Michael Rubloff
Platforms
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Platforms
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Research
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Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
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Research
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Platforms
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Featured
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splaTV: Dynamic Gaussian Splatting Viewer
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Guest Article
A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
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Guest Article
A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.
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Guest Article
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Recent articles
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Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024

Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024

Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024

Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024

Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
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