

Over the past couple of years, there has been a small community of creators who have been experimenting with and publishing their work with radiance fields. One of these creators is Ruben Fro.
For those who don't know Ruben Fro or his work, it is seriously awesome. We've featured it a couple times across articles here, but you also might have seen his work pop up on Twitter, YouTube, and Linkedin.
The latter of which you can watch the recording, live as it happens. It will be recorded tomorrow, January 17th at 12pm EST. If that time doesn't work for you, you can always catch it on their Spotify or YouTube channel afterwards. XR AI Spotlight is hosted by Gabriele Romagnoli and looks to highlight creators and innovators who are building within XR and AI.
I'm really excited to hear Ruben Fro's take on radiance fields and how they can be used for to create art. He's shown quite a few examples of using Gaussian Splatting in Unity and has been a great role model for how these advances in radiance field based technology can be harnessed for creative purposes.
Featured
Featured
Featured
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024
Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024
Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
Michael Rubloff
Apr 10, 2024
Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
Michael Rubloff
Apr 10, 2024
Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
Michael Rubloff
Research
PhysAvatar's Dynamic Dances
Playing as yourself in a video game has always seemed like a fun idea. Now, we're one step closer to making that a reality with PhysAvatar.
Michael Rubloff
Apr 9, 2024
Research
PhysAvatar's Dynamic Dances
Playing as yourself in a video game has always seemed like a fun idea. Now, we're one step closer to making that a reality with PhysAvatar.
Michael Rubloff
Apr 9, 2024
Research
PhysAvatar's Dynamic Dances
Playing as yourself in a video game has always seemed like a fun idea. Now, we're one step closer to making that a reality with PhysAvatar.
Michael Rubloff
Trending articles
Trending articles
Trending articles
Tools
splaTV: Dynamic Gaussian Splatting Viewer
Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.
Michael Rubloff
Mar 15, 2024
Tools
splaTV: Dynamic Gaussian Splatting Viewer
Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.
Michael Rubloff
Mar 15, 2024
Tools
splaTV: Dynamic Gaussian Splatting Viewer
Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.
Michael Rubloff
Research
Live NeRF Video Calls
Catching up with my sister has been an exercise in bridging distances. She recently moved to Copenhagen, trading the familiar landscapes of our shared childhood for the charming streets of the Danish capital.
Michael Rubloff
Oct 5, 2023
Research
Live NeRF Video Calls
Catching up with my sister has been an exercise in bridging distances. She recently moved to Copenhagen, trading the familiar landscapes of our shared childhood for the charming streets of the Danish capital.
Michael Rubloff
Oct 5, 2023
Research
Live NeRF Video Calls
Catching up with my sister has been an exercise in bridging distances. She recently moved to Copenhagen, trading the familiar landscapes of our shared childhood for the charming streets of the Danish capital.
Michael Rubloff
Guest Article
A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.
Katrin Schmid
Mar 2, 2023
Guest Article
A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.
Katrin Schmid
Mar 2, 2023
Guest Article
A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.
Katrin Schmid
More from Michael Rubloff
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024

Platforms
OpenSplat adds Mac GPU Acceleration
Michael Rubloff
Apr 15, 2024

Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024

Research
Shrinking 3DGS File Size
Michael Rubloff
Apr 11, 2024

Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
Michael Rubloff
Apr 10, 2024

Platforms
Luma AI Android Released
Michael Rubloff
Apr 10, 2024

Featured
Featured
Tools
splaTV: Dynamic Gaussian Splatting Viewer
Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.
Michael Rubloff
Mar 15, 2024

Tools
splaTV: Dynamic Gaussian Splatting Viewer
Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.
Michael Rubloff
Mar 15, 2024

Tools
splaTV: Dynamic Gaussian Splatting Viewer
Michael Rubloff
Mar 15, 2024

Research
Live NeRF Video Calls
Catching up with my sister has been an exercise in bridging distances. She recently moved to Copenhagen, trading the familiar landscapes of our shared childhood for the charming streets of the Danish capital.
Michael Rubloff
Oct 5, 2023

Research
Live NeRF Video Calls
Catching up with my sister has been an exercise in bridging distances. She recently moved to Copenhagen, trading the familiar landscapes of our shared childhood for the charming streets of the Danish capital.
Michael Rubloff
Oct 5, 2023

Research
Live NeRF Video Calls
Michael Rubloff
Oct 5, 2023

Guest Article
A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.
Katrin Schmid
Mar 2, 2023

Guest Article
A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.
Katrin Schmid
Mar 2, 2023

Guest Article
A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
Katrin Schmid
Mar 2, 2023

Recent articles
Recent articles
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024

Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024

Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024

Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024

Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
Michael Rubloff
Apr 10, 2024

Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
Michael Rubloff
Apr 10, 2024
