

It's been a busy couple of weeks for Volinga AI. Fresh off the heels of CVPR in Vancouver and NeRDs that NeRF Webinar in LA, Volinga has been hard at work.
Today Volinga announced an integration with disguise to continue powering filmmakers, creators, and working professionals to use NeRFs to speed up and enhance their workflows.
With this new integration, disguise and Volinga users can easily create and navigate 3D environments for virtual production, dramatically reducing the time and effort required in creating 3D environments. This signifies a massive step-change in Virtual Production capabilities”
Volinga Co-Founder, Fernando Rivas
disguise also published an article on their blog, as part of the announcement.
This represents another exciting development forwards into the proliferation of NeRFs into the film and entertainment industry. NeRFs will allow for filmmakers with any budget to shoot in locations previously reserved for massive studios and large budgets. I am excited to see this move forwards and believe that it will help empower more stories to be told.
For those that want to jump right in, head to Volinga.ai to get started!
Featured
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Featured
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024
Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
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Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024
Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
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Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
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Trending articles
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splaTV: Dynamic Gaussian Splatting Viewer
Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.
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Mar 15, 2024
Tools
splaTV: Dynamic Gaussian Splatting Viewer
Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.
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Mar 15, 2024
Tools
splaTV: Dynamic Gaussian Splatting Viewer
Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.
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A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.
Katrin Schmid
Mar 2, 2023
Guest Article
A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.
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More from Michael Rubloff
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Platforms
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Research
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Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
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splaTV: Dynamic Gaussian Splatting Viewer
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Tools
splaTV: Dynamic Gaussian Splatting Viewer
Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.
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splaTV: Dynamic Gaussian Splatting Viewer
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Catching up with my sister has been an exercise in bridging distances. She recently moved to Copenhagen, trading the familiar landscapes of our shared childhood for the charming streets of the Danish capital.
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Research
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Guest Article
A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.
Katrin Schmid
Mar 2, 2023

Guest Article
A short 170 year history of Neural Radiance Fields (NeRF), Holograms, and Light Fields
Lightfield and hologram capture started with a big theoretical idea 115 years ago and we have struggled to make them viable ever since. Neural Radiance fields aka NeRF along with gaming computers now for the first time provide a promising easy and low cost way for everybody to capture and display lightfields.
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Guest Article
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Recent articles
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Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024

Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024

Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024

Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024

Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
Michael Rubloff
Apr 10, 2024

Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
Michael Rubloff
Apr 10, 2024
